TV, film, and commercials — virtual production that fits how you actually work.
We help productions use VP to solve real problems — schedule pressure, location constraints, weather risk, cast days. The tech is secondary. Your problem comes first.
What We Do
We supervise virtual production from feasibility through to shoot. That means working with your production team to figure out where VP helps, which technique fits, and how it integrates with everything else.
- Feasibility and planning — is VP right for this project, and where?
- Technique selection — plates, scans, Unreal, augmented plates, or a combination
- On-set supervision — making sure it works on the day
The Problems VP Actually Solves
VP gets sold as a spectacle. In practice, it's most valuable when it solves boring, expensive problems.
- Schedule pressure — shoot four driving scenes in one day instead of four half-days with road closures
- Location constraints — a Thai beach bar without flying to Phuket
- Weather and daylight — controlled conditions across a ten-day shoot
- Cast days — pick up close-ups on a stage instead of bringing leads back to location
- Contingency — when VP is already in the workflow, you've got options when things go wrong on the day
Who We've Worked With
Narrative drama, branded content, and commercials. Recent and current work includes:
Vigil III
BBC / World Productions
Don't Look
Production Park / Final World StudiosAn ancient Roman temple built in Wakefield — blending real set pieces with Unreal Engine environments. All-day golden hour.
Dyson
Supervision for Cube StudiosMultiple locations in one day with talent on a tight schedule. Mixing Unreal with plates.
James Hoffmann
Plates / Target3DWe briefed and coordinated filmmakers across three continents to shoot plates for a tongue-in-cheek book launch piece.
Every production is different. Tell us what you're working on and we'll give you a straight answer on where VP fits — or doesn't.
Talk Through a Project